The state of doom, on one clock face
Everything we're counting down to, on one honest timeline — the things worth watching, and the few you can actually do. Early: the league clock is live; the rest wire up as their data channels land. No date on this page is guessed.
Early — clocks coming onlineCounting down
Loading clocks…
How this stays honest: the internal clocks derive from a real cadence (the league resets Thursdays 14:00 UTC, which is Friday 00:00 in Hobart) — and a cadence that has been paused says so and stops counting, rather than ticking down to a date nothing is keeping; the milestone clocks are wired to pdoom-data, cleaned and human-verified, and show “awaiting data” rather than a made-up date until that lands. The AGI clock waits on the game's own calibration. Colours are pulled from the game's shipped palette.