πŸ”¬

AI Safety Needs Social Scientists

πŸ“… 2019
technical research breakthrough
✨ Legendary

πŸ“– Description

The goal of long-term artificial intelligence (AI) safety is to ensure that advanced AI systems are reliably aligned with human values???that they reliably do things that people want them to do.Roughly by human values we mean whatever it is that causes people to choose one option over another in each case, suitably corrected by reflection, with differences between groups of people taken into account. There are a lot of subtleties in this notion, some of which we will discuss in later sections and others of which are beyond the scope of this paper. Since it is difficult to write down precise rules describing human values, one approach is to treat aligning with human values as another learning problem. We ask humans a large number of questions about what they want, train an ML model of their values, and optimize the AI system to do well according to the learned values.

πŸ“Š Game Impacts

Not verified in game

Which variables this event was proposed to move, and in which direction. The magnitudes are held in the corpus but are not shown here, because they have not been verified against the shipped game. They come from pdoom-data. They describe what an event was proposed to do, not what the shipped game does with it. Most events in the corpus are flavour: they are shown for colour and do not move any game variable. Only a small minority reach the systems below, and several of the variables listed here are not read by the game at all yet. Treat this table as a design proposal under review, not as a measurement of play. Corrections and arguments are welcome — the suggestion links at the foot of this page go straight to the data repo.

Variable Direction Condition
Research proposed: up Always
Papers proposed: up Always
Vibey Doom proposed: up Always

πŸ’­ Reactions

πŸ”¬ Safety Researcher Reaction: Not recorded
πŸ“° Media Reaction: Not recorded
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πŸ”— Sources

🏷️ Event Metadata

Think this event's metadata could be improved? Category and tags describe the real-world event and are maintained in pdoom-data. Rarity, game impacts and p(doom) effects are game-mechanical values owned by pdoom1. Each link below goes to the repository that decides that field.

🀝 Found an Issue?

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