The Singularity May Be Near
π Description
The Singularity May Be Near Roman V. Yampolskiy Computer Engineering and Computer Science Speed School of Engineering University of Louisville [email address redacted] Abstract Toby Walsh in ?The Singularity May Never B e Near ? gives six arguments to support his point of view that technological singularity may happen but that it is unlikely. I n this paper, we provide analysis of each one of his arguments and arrive at similar conclusion s, but with more weight given to the ? likely to happen? probability . Keywords: Autogenous intelligence, Bootstrap fallacy ; Recursive self -improvement, self - modifying software, Singularity; 1. Introduction In February of 2016 Toby Walsh presented his paper ?The Singularity May Never B e Near ? at AAAI16 [23], which was archived on February 20, 2016 ( https://arxiv.org/abs/1602.06462 ). In it, Walsh analyzes the concept of technological singularity. He does not argue that AI will fail to ac...
π Game Impacts
Not verified in gameWhich variables this event was proposed to move, and in which direction. The magnitudes are held in the corpus but are not shown here, because they have not been verified against the shipped game. They come from pdoom-data. They describe what an event was proposed to do, not what the shipped game does with it. Most events in the corpus are flavour: they are shown for colour and do not move any game variable. Only a small minority reach the systems below, and several of the variables listed here are not read by the game at all yet. Treat this table as a design proposal under review, not as a measurement of play. Corrections and arguments are welcome — the suggestion links at the foot of this page go straight to the data repo.
| Variable | Direction | Condition |
|---|---|---|
| Research | proposed: up | Always |
| Papers | proposed: up | Always |
| Vibey Doom | proposed: up | Always |
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