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Actionable Guidance for High-Consequence AI Risk Management: Towards Standards Addressing AI Catastrophic Risks.

šŸ“… 2022
technical research breakthrough
šŸ”µ Rare

šŸ“– Description

Actionable Guidance for High-Consequence AI Risk Management: Towards Standards Addressing AI Catastrophic Risks Anthony M. Barrett ? *, Dan Hendrycks ? , Jessica Newman ? , Brandie Nonnecke ? ? UC Berkeley * Corresponding author: [email address redacted] This version last revised 23 February 2023 arXiv non-exclusive license ( https://arxiv.org/licenses/nonexclusive-distrib/1.0/license.html ) 1 Abstract Artificial intelligence (AI) systems can provide many beneficial capabilities but also risks of adverse events. Some AI systems could present risks of events with very high or catastrophic consequences at societal scale. The US National Institute of Standards and Technology (NIST) has been developing the NIST Artificial Intelligence Risk Management Framework (AI RMF) as voluntary guidance on AI risk assessment and management for AI developers and others. For addressing risks of events with catastrophic consequences, NIST indicated a need to translate from high level principles to ...

šŸ“Š Game Impacts

Not verified in game

Which variables this event was proposed to move, and in which direction. The magnitudes are held in the corpus but are not shown here, because they have not been verified against the shipped game. They come from pdoom-data. They describe what an event was proposed to do, not what the shipped game does with it. Most events in the corpus are flavour: they are shown for colour and do not move any game variable. Only a small minority reach the systems below, and several of the variables listed here are not read by the game at all yet. Treat this table as a design proposal under review, not as a measurement of play. Corrections and arguments are welcome — the suggestion links at the foot of this page go straight to the data repo.

Variable Direction Condition
Research proposed: up Always
Papers proposed: up Always
Vibey Doom proposed: up Always

šŸ’­ Reactions

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šŸ”— Sources

šŸ·ļø Event Metadata

Think this event's metadata could be improved? Category and tags describe the real-world event and are maintained in pdoom-data. Rarity, game impacts and p(doom) effects are game-mechanical values owned by pdoom1. Each link below goes to the repository that decides that field.

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