Seriously, what goes wrong with "reward the agent when it makes you smile"?
📖 Description
Suppose you're training a huge neural network with some awesome future RL algorithm with clever exploration bonuses and a self-supervised pretrained multimodal initialization and a recurrent state. This NN implements an embodied agent which takes actions in reality (and also in some sim environments). You watch the agent remotely using a webcam (initially unbeknownst to the agent). When the AI's activities make you smile, you press the antecedent-computation-reinforcer button (known to some as the "reward" button). The agent is given some appropriate curriculum, like population-based self-play, so as to provide a steady skill requirement against which its intelligence is sharpened over training. Supposing the curriculum trains these agents out until they're generally intelligent--what comes next?
📊 Game Impacts
| Variable | Change | Condition |
|---|---|---|
| Research | +5 | Always |
| Vibey Doom | +5 | Always |
| Ethics Risk | -5 | Always |
💭 Reactions
"This is a significant contribution to alignment research"
"Discussed in AI safety community"
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