📢

Optimization Concepts in the Game of Life

📅 2021
public awareness
⚪ Common
#cellular automata #dynamical systems #embedded agency #goal-directedness #optimization

📖 Description

**Abstract:** We define robustness and retargetability (two of Flint's measures of optimization) in Conway's Game of Life and apply the definitions to a few examples. The same approach likely works in most embedded settings, and provides a frame for conceptualizing and quantifying these aspects of agency. We speculate on the relationship between robustness and retargetability, and identify various directions for future work.

📊 Game Impacts

Variable Change Condition
Research +10 Always
Vibey Doom +2 Always
Ethics Risk -5 Always

💭 Reactions

🔬 Safety Researcher Reaction: ⚠️ Placeholder - Needs Real Quote
"Adds to our knowledge base"
📰 Media Reaction: ⚠️ Placeholder - Needs Real Quote
"Discussed in AI safety community"
💡 Found a Real Quote? Suggest it here

🔗 Sources

🏷️ Event Metadata

Think this event's metadata could be improved? Suggest changes to category, rarity, tags, game impacts, or p(doom) effects.

🤝 Found an Issue?

This event data is sourced from the pdoom-data repository. If you notice errors or want to suggest improvements:

GitHub Issue (Preferred) 📧 Email (No GitHub)
← Back to All Events