Optimization Concepts in the Game of Life
📖 Description
**Abstract:** We define robustness and retargetability (two of Flint's measures of optimization) in Conway's Game of Life and apply the definitions to a few examples. The same approach likely works in most embedded settings, and provides a frame for conceptualizing and quantifying these aspects of agency. We speculate on the relationship between robustness and retargetability, and identify various directions for future work.
📊 Game Impacts
| Variable | Change | Condition |
|---|---|---|
| Research | +10 | Always |
| Vibey Doom | +2 | Always |
| Ethics Risk | -5 | Always |
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"Adds to our knowledge base"
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